Sonic Riders finds the iconic hedgehog taking a breather from his platform exploits and engaging in high-speed air board races with 16 of his beastly buddies. Dr. Eggman plays host to an intergalactic tournament spanning 14 tracks, from the industrial Metal City to the tropical Splash Canyon, each filled with ramps, rails, tunnels, alternate routes, and plenty of gold rings. Sonic and close friends Tails, Knuckles, Amy Rose, and Cream the Rabbit must defeat Eggman's dream team of riders, known collectively as the Babylon Rogues. Characters are individually rated in speed, power, and flight, while over 30 types of ability-enhancing equipment are available to further customize riders.
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Sonic R is a 1997 racing video game developed by Traveller’s Tales and Sonic Team and published by Sega for the Sega Saturn. The player races one of ten Sonic characters in various Sonic-themed race tracks as they attempt to stop Doctor Robotnik from stealing the Chaos Emeralds and enslaving the world. Sonic R - Sonic R Fix - Game mod - Download. The file Sonic R Fix is a modification for Sonic R, a(n) arcade game. Download for free. File type Game mod. File size 475 KB. Last update Saturday, November 17, 2018. Downloads (7 days) 37. S3AIR +5 ↺1 Sonic 3 A.I.R. SSBC +4 ↺2 Super Smash Bros. Crusade; P4G +2 ↺2 Persona 4 Golden (PC) SM +3 ↺1 Sonic Mania; HL2 +2 ↺2 Half-Life 2; MK8D +2 ↺1 Mario Kart 8 Deluxe; SA2 +3 Sonic Adventure 2; HL +3 Half-Life; MSHS +2 Marvel Super Hero Squad; MK8 +1 ↺1 Mario Kart 8. Sonic R Download Full Version For Free DOWNLOAD (Mirror #1). Admit it - no one wants to hear that a Sonic game could ever be less than decent. Well, the truth hurts but it has to be told. Sonic R shares the same common problems that other less-than-decent games seem to have that hinder gameplay in more than several ways.
As in traditional skateboard and snowboard titles, players can perform a number of grabs, spins, and other tricks, but the air boards have the added ability to create turbulence, which players can strategically use to draft behind their rivals. Another feature of the game is an air meter, which is filled by performing tricks and unleashing massive jumps. Players can use the stockpiled air at any time during the competition for more precise cornering, a speed boost, or to create a tornado to temporarily stun pursuing rivals. Up to four speed demons can compete in racing, battle, and tag modes, with the latter supporting cooperative play.
The PC version of Sonic Riders is finally here. The game's got a quite a few modes of play, a few of which support up to two people. There's a story mode, though there isn't much of a story. Its vaguely comprehensible plot points involve Eggman setting up an air-board tournament for Sonic, Tails, Knuckles, and his various cartoonish enemies. The winner gets a bunch of Chaos Emeralds, which unlocks long lost Babylon. Since he's a super villain, it makes sense that Eggman eventually steals all the Chaos Emeralds after the story mode's fifth race, prompting a sixth race amongst Babylon's ruins. In addition to the story for Sonic and friends, there's a separate one for his enemies, though the tracks are quite similar. There's also Free Race, Time Attack, and World Grand Prix modes, a Tag mode, and Race and Battle stage variations of a Survival mode.
The air-boards Sonic and his buddies glide around on control poorly, bouncing awkwardly off walls and turning at strange angles. Trying to properly maintain a line through bonus hoops is frustrating because the jumping is so inexact, and the trick system is regrettably shallow. Getting better equipment and using different character types can make the races easier to manage, but they're never close to precise. There are sequences where you'll be put on an automatic rail and be instructed to wiggle the control stick or alternate between key presses to boost turbo (called air). While getting turbo lets you knock over opponents, boost speed, and slide turn, it's kind of pointless to play a racing game if you're frequently removed from controlling the character. Given how short the tracks are to begin with, you'll spend a surprising amount of time watching your character glide around on a rail. This is helped by the wind wake created by boarders in front of you. If you fall behind you can hop into one and glide automatically along behind whoever's in front of you. You tend to go faster in these wind tunnels since you'll move along a more precise line, so it's always worth jumping in if you happen to see one. That's yet more time you spend on auto-pilot. Your statistics can be boosted within every race by collecting rings, but it's not going to help all that much in your battle against the controls.
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If you're planning on downloading this game, you'll want to use a peripheral controller. We hooked up two Xbox 360 wired controllers and went through some two player offline matches. In addition to the framerate being frustratingly inconsistent on the ATI card, obstacles and objects are even stripped out of multiplayer races in an attempt, we're assuming, to make things run more smoothly. Well, they don't, and playing in a level without rails or obstacles makes racing through even more likely to cause a spiked controller or snapped keyboard. There's a Battle mode that tries to mimic Mario Kart's arena battles, but the sloppy controls make it about as entertaining as watching your mom get punched in the face.
Characters can be unlocked and better gear purchased at a shop, but who really cares? The limited selection of tracks in the game aren't particularly well designed, have very few rails to make things interesting, and are generally boring to look at. The character models aren't very detailed and boast a limited number of animations. You'll hear a few generic, pounding techno tracks while playing, and the voice acting is so bad it's laughable, even with its intended cartoony slant.
People who downloaded Sonic Riders have also downloaded:
Sonic Heroes, Sonic R, Sonic Adventure DX (Director's Cut), Sonic Mega Collection Plus, Sonic CD, Sonic 3D: Flickies' Island (a.k.a. Sonic 3D Blast), Sonic & Knuckles Collection, Sonic Robo Blast 2
Sonic R For Pc free. download full Version
Admit it -- no one wants to hear that a Sonic game could ever be less than decent. Well, the truth hurts but it has to be told. Sonic R shares the same common problems that other less-than-decent games seem to have that hinder gameplay in more than several ways. Sure, it's in 3D but eventually after playing it for awhile you're not going to bother continuing on.
Speaking of 3D, it's better than say, Die Hard Trilogy for the PC, but what happened to the effects, the lighting and full use of 3D technology of the times? It certainly wasn't implemented in this game, unfortunately. When pixels jump at you or clipping problems and graphical glitches block your view, you're going to lose every race! As a matter of fact, you're going to wonder where every player is and why you've mistaken the water for a mirrored floor. The rain and snow effects on the other hand are pretty interesting and appropriately fashioned as big bubbles for a sort of cartoon look. Unfortunately, the game suffers from missing special effects and details like dynamic lighting, gouraud shading, transparency and motion trailing. It also has a horrible-looking map along with the smudged text and numbers on the screen. The graphics overall are just not good enough.
The animation on the other hand is semi-smooth. Unfortunately, the background fades in with obvious trepidation while the camera angles start to produce headaches or disorientation. Speaking of camera angles, you control three different views but there is hardly any difference between them! And how about that big black border surrounding the screen as you shrink the size from full to small? Why couldn't they have made it an actual window under Windows? As well, the speed is not as fast as Sonic should be even though the frame rate isn't totally bad. Being a simple game, you'll find no cut-scenes, intros or any of that jazz, much to the disappointment of those who anticipated such; after all, there's really no excuse for a 1999 game to lack these things.
Another annoying aspect rears its ugly head as you simply play the game with either of the controls, be it keyboard or joystick/joypad. In other words, don't worry about bracing yourself -- flaky turning and overcompensating corners will occur nearly 100-percent of the time. And your attempts to jump over flat polygonal walls will prove futile, as collision detection seems to present itself in places you can't afford to risk having obstacles in the way. When the rain comes pouring down, it's even worse as you appear to skid all over the place and losing total control. Jumping around isn't always used here and there is practically nothing you can do in this game that you can do in the other Sonic titles, namely bopping on top of objects to receive more rings or getting smacked by an enemy. Also, there is no reverse or backward move, so instead there is a ducking move that has no place in this game, as it serves no purpose.
The main issue with this game is that most of the time you won't know what you're doing or where you're supposed to go. The simple fact is that there's no concrete evidence of your goals! What's worse, the path you take isn't always logical. Even collecting enough rings doesn't seem to open up the right paths so you'll basically be stuck in the game (some levels badly obscure items you need). You'll be asking yourself, 'Why am I playing this game?' Some areas are so twisted that it just doesn't make any sense. Sure, it's non-linear but be realistic about it, at least!
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Also, the multi-player mode seems to lack all of the methods of play that is mentioned on the box and on their website. I can't even set up network play or dial out with my modem because there's no way to do it, and without instructions, what's the point? That's right, there isn't any instruction manual in the box for crying out loud! It's just some useless insert that shows you how to insert the CD into the CD-ROM drive and then how to click on the executable file. Other than that, it shows you how to contact them for support... how quaint. Not!
Another pet peeve would be the minor inconveniences that turn into major pains. For instance, you cannot exit the game unless you get to the Options screen! And while you're inside the main menu and all of the submenus, you are only allowed to scroll with the joystick or arrow keys in one direction. As well, there is no way to get past the company logos at the beginning of the game, alluding to a waste of time.
Fortunately, there may be one slight glimmer of hope... or maybe not. Credit is due to the exact replication of the original Sonic the Hedgehog sound effects, including the jumping springs, sparkling rings and bopping bounces. However, the game disregards the use of spatial sound, stereo effects and even background ambience. What's new is the voiceover in the game, not from the characters themselves but from an announcer who hardly has anything to say whatsoever; it's nearly non-existent yet probably better off not even having if anything because no one is going to care anyway.
The music is quite funny, actually. You've got your vocals and maybe three songs at the most. And the ones that exist either cleverly loop themselves or are two hours each! It's okay and sort of similar to the songs in Sonic Adventure, but is rather silly and not particularly appropriate for this kind of game.
Perhaps playing other human players will help enhance the enjoyment, but honestly it doesn't really matter when everyone is having a hard time controlling the game. And with simple graphics and sound, as well as other useless or missing features, Sonic R should stand for Sonic Rest in peace! For those fans of the mighty blue ball, try it but don't buy it. For other action and racing fans, don't even bother with this one. Seriously.
Graphics: The graphics department is left behind in the past, as the developers didn't care about eliminating glitches, clipping problems, horrid camera angles and sloppy textures. The frame rate could have been better as well. There are a ton of effects missing from this game as well as a bad use of 3D hardware acceleration. In fact, it looks like purely software-rendered.
Sound: Despite the accurate Sonic sounds, the rest of the effects or lack thereof are too simple to even care about, save the funny musical score. Although the vocals tend to pump up the pace, the excitement level still suffers to the hands of the game engine, thus rendering the sound department useless.
Enjoyment: There couldn't be a worse rendition of a game that mocks the Sonic franchise as does Sonic R. Poor control, confused goals, weak features and inconvenient navigation makes for an awkward and fruitless experience. Plus, missing multi-player options such as LAN, modem and serial play smacks of deceit on the part of the marketing folks. Perhaps that is why they used Expert Software, leader of 'frugal' products, to churn out this mess onto the public's shoulders. This burden does not fall on deaf ears, however.
Replay Value: Other than playing against one more friend who has to physically be there right next to you with another controller, the replay value is not even a thought when it comes to Sonic R. You wouldn't want to play it in Single Player mode anyway when obviously you'd lose time and time again due to horrible controls.
People who downloaded Sonic R have also downloaded:
Sonic Riders, Sonic 3D: Flickies' Island (a.k.a. Sonic 3D Blast), Sonic Heroes, Sonic CD, Sonic Mega Collection Plus, Sonic & Knuckles Collection, Sonic Adventure DX (Director's Cut), Sonic Robo Blast 2